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Highstorm Riverbed
This series of maps is a riverbed that progressively becomes over run by a flashflood from a Highstorm. The map starts with clear skies, moves to the early signs of rain and flooding waters, and ends with nearly the entire map completely flooded. Consider running this as a timed endeavor, requiring the somehow block the flow of water to save a village, or in combat, increasing the water level each round.
Included in the download you will find:
2k versions of each map
Grid and gridless layouts
A No Storm, Storm Start, Storm, and Peak Storm variant
This series of maps is a riverbed that progressively becomes over run by a flashflood from a Highstorm. The map starts with clear skies, moves to the early signs of rain and flooding waters, and ends with nearly the entire map completely flooded. Consider running this as a timed endeavor, requiring the somehow block the flow of water to save a village, or in combat, increasing the water level each round.
Included in the download you will find:
2k versions of each map
Grid and gridless layouts
A No Storm, Storm Start, Storm, and Peak Storm variant